

When they reach the spiked ground, wait until they are at right location, and Goomba-Jump over them to reach the Heart Chest on the left. Catch the balls and break the platforms beneath the Mini-Warios.

It is suggested to keep the upper row of blocks exist, and reach the upper passage for some Gems and a Pink Spiny. Some blocks will be at the upper portion of the room. For this room, get the Die Bots, stun one of them and use to break a hole on the right wall, revealing a Big Diamond inside. 150 Gems are above the Spinners, and the third Stong Chest is nearby. Room 5: Effect is Fat Wario which only wastes time.Walk over the ground level will proceed to main portion of Room 5. Breaking the right wall leads to a secret portion of Room 5, and a pipe to Bonus Room 6. Breaking the left wall leads to a passage with another two Mini-Warios, the second Stone Chest, and some hidden Gems which can only be obtained after pressing the Frog Switch, so come back later. Use this ability to jump up the left platforms in order to reach a Big Diamond. However, the main object here is to get the Wario Reaction, which is Fire Wario in this room. Room 4: Two Mini-Warios and 50 Gems are above the trigger blocks.

These goodies will be lost after Frog Switch is pressed, so take them early. Right above the chest is an odd platform, which actually leads to the upper portion of the room, with extra 160 Gems and two Hearts. Room 3: You can find the first Stone Chest, and three Mini-Warios above the trigger blocks.

By enabling the trigger blocks, proceed to the right. For this Spinner, while getting any number will always result in Switch, it is suggested to get six. You will find the first Spinner and some deactivated red blocks. Room 2: Another Mini-Wario and some Gems.Check the blocks carefully because they may contain Bronze Coins. On the other side of small pond is a Mini-Wario above some blocks. Extra steps will cause Wario to move backwards on the Board. Goal: Reaching this will open the path to the Key Ghost.While they drop nothing, they can be used for tossing. Wario: One specific Wario Reaction will be applied.Switch: This will change the state of the red trigger blocks in this stage.Other than the final Spinner, all others are of single use. At each Spinner set, a cardboard will indicate the preferred effect. For whatever square Wario steps on, one effect will be activated, indicated by the icon. There will be Spinners in various places, and when Wario makes a headbutt on the Spinners from below, the number shown from one to six will cause Wario to move forward on the Board by the same steps. The Board and Spinners: As an important part of this stage, Wario must reach the Goal of the Board Game in order to obtain the Key Ghost.Wario below a Spinner, with a guide plate showing that a Wario Reaction is preferred here.
